Armor Class
8
natural
Hit Points
30
(3d8 + 9)
Speed
20 ft., fly 60 ft. only to be used after it is resurrected
STR
13
(+1)
DEX
10
(+0)
CON
16
(+3)
INT
16
(+3)
WIS
16
(+3)
CHA
16
(+3)
Saving Throws
WIS +5
Skills
Medicine +5
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Blindsight, Darkvision 60 ft., Passive Perception 18
Languages
Undercommon
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken. if it saves, it will rise to life with full health in 3 combat rounds.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Description
Bounces around on hind legs. carries a large basket of colored spheres that when thrown splash the target with color.
Comments