Large Construct (Shapechanger), Neutral
Armor Class 17 (natural armor)
Hit Points 200 (20d12 + 80)
Speed 15 ft.
STR
22 (+6)
DEX
6 (-2)
CON
16 (+3)
INT
5 (-3)
WIS
10 (+0)
CHA
6 (-2)
Skills Stealth +5
Damage Immunities Acid
Condition Immunities Prone
Senses Darkvision 60 ft., Tremorsense, Passive Perception 10
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.

False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary object.

Grappler. The mimic has advantage on attack rolls against any creature grappled by it.

Spider Climb. The mimic can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack. The mimic makes three attacks: two with its tendrils, one with its pseudopod, bite, or Focus Fire.

Pseudopod. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 4) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.

Tendril. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it is also grappled (escape DC 16) and restrained until the grapple ends. The mimic has two tendrils, each of which can grapple only one target.

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 3) piercing damage plus 4 (1d8) acid damage.

Focus Fire.  Ranged Weapon Attack: +6 to hit, reach 60 ft., one target. Hit: 3 (1d6) piercing damage. The Mimic Corrigan Suit can use its action to launch up to three tiny mimics from the gun. Each mimic has AC 13, 2 hitpoints, and a bite attack (+2 to hit, 1 piercing damage). The tiny mimics will fight on the suit's side until they are destroyed or the Mimic Corrigan Suit dies.

Monster Tags: Shapechanger

Habitat: UnderdarkUrban

Ncubed

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