Armor Class
16
None
Hit Points
35
(10d10)
Speed
30 ft.
STR
16
(+3)
DEX
9
(-1)
CON
17
(+3)
INT
8
(-1)
WIS
10
(+0)
CHA
9
(-1)
Saving Throws
STR +5, CON +5
Skills
Athletics +3
Damage Resistances
Bludgeoning
Condition Immunities
Grappled
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Goblin
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Actions
Fist Klobbbbbber. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 3d6+2 Bludgeoning damage.
Bonus Actions
If this creature deals 10 or more damage in its Klobbbbbber attack, it heals back 2 hit points, due to satisfaction of cracking someones skull that hard.
Description
A goblin, but big, buff, and prefers using its hands over any type of weapon.
Comments