Armor Class
11
(natural armor)
Hit Points
11
(2d8 + 2)
Speed
30 ft.
STR
14
(+2)
DEX
11
(+0)
CON
13
(+1)
INT
11
(+0)
WIS
10
(+0)
CHA
13
(+1)
Damage Resistances
Cold, Fire, Poison
Senses
Darkvision 100 ft., Passive Perception 10
Languages
Common, Infernal Understands Abyssal but can't speak it
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Lesser Devil's Sight. Magical darkness that would completely impede the devil's darkvision instead only halves it.
Greater Toxin Resistance. The devil has advantage and a +4 modifier on saving throws against being poisoned.
Actions
Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) bludgeoning damage.
Hurl Flame. RangedWeapon Attack: +3 to hit, range 15/60 ft., 1 target. Hit: 4 (1d8) fire damage.
Comments