Medium Fiend (Devil, Tiefling), Typically Lawful Evil
Armor Class 11 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
14 (+2)
DEX
11 (+0)
CON
13 (+1)
INT
11 (+0)
WIS
10 (+0)
CHA
13 (+1)
Damage Resistances Cold, Fire, Poison
Senses Darkvision 100 ft., Passive Perception 10
Languages Common, Infernal Understands Abyssal but can't speak it
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Lesser Devil's Sight. Magical darkness that would completely impede the devil's darkvision instead only halves it.

Greater Toxin Resistance. The devil has advantage and a +4 modifier on saving throws against being poisoned.

Actions

Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) bludgeoning damage. 

Hurl Flame. RangedWeapon Attack: +3 to hit, range 15/60 ft., 1 target. Hit: 4 (1d8) fire damage.

Monster Tags: humanoid

Dragonekillax2

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