Armor Class
13
Natural
Hit Points
5
(1d4)
Speed
60 ft., Walk 5 ft.
STR
3
(-4)
DEX
13
(+1)
CON
8
(-1)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3, Stealth +3
Damage Resistances
Fire, Radiant
Condition Immunities
Petrified
Senses
Darkvision 120ft, Passive Perception 13
Languages
None
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Silent Flight. The owl makes no sound when flying, enabling it to fly around without catching attention. It's first attack is considered a surprise attack.
Actions
Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., [roll]1d4[/roll]
Blinding light. The owl positions itself in the air to bounce the sun's rays at the target causing it to be blinded for 1 turn. The sun must be out for this to work.
Description
This owl looks like a snow owl but has a crystal like coating on its feathers that reflect light and makes it hard to see. The feathers are also known to provide additional protection, though it still behaves as if it was a regular owl. loyal to its master it follows their command even if it senses danger or its own death. The crystal owl is believed to be a magical creation by Tieflings.
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Posted Apr 8, 2023hit dice was supposed to be 1d8 average is 5 :( not sure how to fix/edit without making a new one...