Amorphous. The awakened spell can move through a space as narrow as 1 inch wide without squeezing.
Magic Resistance. The awakened spell has advantage on saving throws against spells and other magical effects.
Servant of Thorim. If the awakened spell dies, it bursts into a cloud which emits a loud sound that can be heard up to 300 ft. away. Every creature in that area must succeed on a DC 12 Constitution saving throw or take 2d8 thunder damage.
Multiattack. The awakened spell makes two Magical Strike attacks.
Magical Strike. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 21 (5d6 + 4) lightning damage.
Spell Mimicry (Recharge 5-6). The living spell unleashes a stroke of lightning in a line 100 feet long and 5 feet wide. Each creature in the line must make a DC 15 Dexterity saving throw, taking 28 (8d6) lightning damage on a failed save, or half as much damage on a successful one.
Description
When Thorim rides into battle, he carries a multitude of lightning bases weapons. At one time these spell became selfaware and followed Thorim in his wake of war. Nowadays, these spells are servants of Thorim and are used to test new followers in combat.
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