Small Construct, Lawful Neutral
Armor Class 15 Natural
Hit Points 39 (6d12)
Speed 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
10 (+0)
INT
15 (+2)
WIS
10 (+0)
CHA
6 (-2)
Damage Resistances Fire
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Frightened, Poisoned, Unconscious
Senses Blindsight 120ft, Passive Perception 9
Languages The droid understands at least one of the languages spoken by its creator
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Reactive Nature. The droid gets 2 reactions per round.

Reactions

Counterspell. The droid attempts to counter spell 1d20+6 verses a DC of 10+ the spells level.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The droid is designed to seek out and mitigate the effectiveness of enemy spellcasters

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: construct

Mr_Rab