Medium Fiend (Warlock), Lawful Evil
Armor Class 19 Plate
Hit Points 104 (11d10 + 20)
Speed
STR
16 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
12 (+1)
WIS
14 (+2)
CHA
18 (+4)
Saving Throws DEX +5, CON +5, WIS +5
Damage Vulnerabilities Radiant
Damage Resistances Fire
Condition Immunities Blinded, Charmed, Frightened
Senses Darkvision 120 ft. Only during the night., Passive Perception 12
Languages Common, Infernal Only during the night.
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. Clint Torres is a 4th-level spellcaster. Its spellcasting ability is charisma (spell save DC 16, +8 to hit with spell attacks). Clint has following warlock spells prepared:
Cantrips (at will): Eldritch Blast, Fire Bolt, Toll the Dead
2nd level(2 slots): Misty Step
4th level (3 slots): Blight, Vampiric Touch.

Actions

Multiattack. Clint makes 2 attacks with his Silver Trick Blade.

Silver Trick Blade (longsword mode) . Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: (1d8 + 3) slashing damage. 

Silver Trick Blade (greatsword mode). Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: (2d8 + 3) slashing damage. 

Eldritch Blast. Cantrip Attack: +#8 to hit, range 120 ft., 3target. Hit: (1d10 + 4) force damage.

Fire Bolt. Cantrip Attack: +#8 to hit, range 120 ft., 1 target. Hit: (3d10) fire damage.

Toll the Dead (. Cantrip Attack: WIS 16, range 60 ft., 1target. Hit: (3d8 ou 3d12) necrotic amage.

Blight (1 slot). Spell Attack: CON 16, range 30 ft., 1target. Hit: (8d8) necrotic damage. This spell has no effect on undead or constructs. If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it. If you target a nonmagical plant that isn’t a creature, such as a tree or shrub, it doesn’t make a saving throw; it simply withers and dies.

Vampiric Touch (1 slot). Spell Attack: +#8 to hit, range self, concentration 1 minute. Hit: (4d6) necrotic damage. On a hit, the target takes 4d6 necrotic damage, and you regain hit points equal to half the amount of necrotic damage dealt. Until the spell ends, you can make the attack again on each of your turns as an action

Misty Step (2/short rest). Moviment Action: range 30ft., self target. At will If Clint is within a magic circle during an infernal ritual.

 

 

Bonus Actions

Great Weapon Master Attack. On your turn, when you score a critical hit with a melee weapon or reduce a creature to 0 HP with one, you can make one melee weapon attack as a bonus action.

Second Wind. Once per short rest, you can use a bonus action to regain 1d10 + 3 HP.

Silver Trick blade instance switch. This Trick Weapon is a longsword that can be transformed. When transformed, it combines with its sheath to form a greatsword.

 

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Description

Clint has always been a good man, former adventurer and current head of his city's guard, considered a trusted guardian and much loved by all. What nobody knows is that in Clint's dreams he made a pact with forces that went far beyond his comprehension. Willing to do anything to save his daughter from a mysterious illness, Clint has become a servant of hell with no room for redemption. By day he will be the good man he always has been, but by nightfall his body, soul, and mind will be used for whatever terror his patrons desire. At dawn, Clint will wake up with no memory of what he did during the night.

Clint can be a Lawful Good NPC during daytime and a Lawful evil enemy during nighttime. 

Monster Tags: fiend

Habitat: Urban

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