Large Aberration, Unaligned
Armor Class 13 (natural armor)
Hit Points 170 (20d10 + 60)
Speed 20 ft.
STR
18 (+4)
DEX
13 (+1)
CON
17 (+3)
INT
13 (+1)
WIS
15 (+2)
CHA
4 (-3)
Skills Perception +4, Survival +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Psychic
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Portal Attraction. There is a 25 percent chance that an Astral Crawler will appear near any portal that leads to the Astral Plane.

Actions

Multiattack. The Astral Crawler attacks 2 times with its tentacles.

Tentacle. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 27 (6d8) psychic damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crawler can't use the same tentacle on another target. The crawler has four tentacles, each of which can grapple only one target.

Description

An Astral Crawler is an octopus-like creature, with many tentacles they can reach out and grab creatures. It is coloured black. They have a mouth full of sharp teeth, although it rarely uses them to battle, instead using them to eat. They have two small eyes, and their eyes and mouth are surrounded by their tentacles. For some unknown reason, the Astral Crawler is attracted to any portal that leads to the astral plane.

Emspry_Collins

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