Gargantuan Giant, Neutral
Armor Class 16 (natural armor)
Hit Points 332 (19d12 + 133)
Speed 40 ft.
STR
30 (+10)
DEX
12 (+1)
CON
24 (+7)
INT
14 (+2)
WIS
18 (+4)
CHA
19 (+4)
Saving Throws CON +13, WIS +10, CHA +10
Skills Insight +10, Perception +10
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision, Passive Perception 20
Languages Common, Giant
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Keen Smell. The titan has advantage on Wisdom (Perception) checks that rely on smell.

Innate Spellcasting. The titan innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:

At will: detect magic, fog cloud, light, feather fall

3/day each:  fly, misty step, telekinesis, gust of wind

1/day each: control weather, teleport

Magic Weapons. The titan's weapon attacks are magical.

Actions

Multiattack. The giant makes two morningstar attacks.

Morningstar. Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) piercing damage.

Rock. Ranged Weapon Attack: +16 to hit, range 60/240 ft., one target. Hit: 36 (4d12 + 10) bludgeoning damage.

Habitat: Mountain

DragonbornWarrior536

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