Medium Humanoid (Warlock), Lawful Evil
Armor Class 18 Plate
Hit Points 121 (12d10)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
15 (+2)
WIS
17 (+3)
CHA
16 (+3)
Skills Arcana +7, Deception +5, Perception +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 10 ft, Passive Perception 2
Languages Celestial, Common
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Pact of The Blade. They can use an action to create a pact weapon in their empty hand. The Clockmaker Warlock can choose the form that this melee weapon takes each time you create it (use stats of chosen weapon). They are proficient with it while they wield it. The weapon counts as magical for the purpose of overcoming resistance and immunity to non magical attacks and damage.

Eldritch Sight. The Warlock can detect magic at will without using a spell slot.

Spellcasting. The Clockmaker Warlock is a 8th-level spellcaster. Its spellcasting ability is 16 (spell save DC 16, +3 to hit with spell attacks). The Clockmaker Warlock has the following Warlock spells prepared:
Cantrips (at will): Thaumaturgy, Fire Bolt, Chill Touch
1st level (4 slots): Tasha’s Hideous Laughter, Mage Armor, Hunter’s Mask

2nd level (3 slots): Hold Person, Flame Blade, Enlarge/Reduce

3rd level (3 slots): Slow, Bestow Curse

4th level (2 slots): Blight

Actions

Paralyzing Touch. Melee Weapon Attack: +7 to hit, reach 5 ft., one target, Hit: 10(3d6) necrotic damage. The target must succeed on a DC 16 Dexterity saving throw or be paralyzed for 1 turn.

Ice Rapier. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. The target must succeed on a DC 15 Wisdom saving throw or take 2d6 cold damage.

Bonus Actions

Spellcasting (2/Day):The Clockwork Warlock can choose to cast a spell as a Bonus Action.

Reactions

Block(1/Day): The Clockmaker Warlock can block a spell of their choice.

Description

The Clockmaker Warlock is a spellcaster that specializes in time manipulation. The may even have clockwork servants.

Lair and Lair Actions

The Clockmaker Warlock is mostly found in a workshop where it tinkers and makes clockwork servants.

Lair Actions

On initiative count 20 (losing initiative ties), the Clockwork Warlock takes a lair action to cause one of the following effects; the Clockwork Warlock can’t use the same effect two rounds in a row

  • The Clockwork Warlock summons a Clockwork Iron Cobra (Mordenkainen Presents: Monsters of The Multiverse)
  • The Clockwork Warlock gets a surprise round and any 18-20 attack roll during the surprise round is a Critical Hit.

 

HisbenSilverrock

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