Medium Fiend, Chaotic Evil
Armor Class 13
Hit Points 7 (3d4 + 3)
Speed 20 ft., Fly 40 ft.
STR
11 (+0)
DEX
14 (+2)
CON
13 (+1)
INT
8 (-1)
WIS
7 (-2)
CHA
6 (-2)
Skills Deception +4, Insight +3, Persuasion +4, Stealth +5
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 11
Languages Common, Infernal
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Devil's Sight. Magical darkness doesn't impede the bog imp's darkvision.
Magic Resistance. The bog imp has advantage on saving throws against spells and other magical effects.

 
Actions

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) slashing damage plus 2 necrotic damage

Monster Tags: Devil

Habitat: ForestSwamp

Ifh_Biff

Comments

Posts Quoted:
Reply
Clear All Quotes