Large Beast, Unaligned
Armor Class 16 Plate
Hit Points 45 (5d10 + 15)
Speed 40 ft.
STR
18 (+4)
DEX
10 (+0)
CON
18 (+4)
INT
1 (-5)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws CON +6
Damage Vulnerabilities Lightning
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 8
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 slashing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.

Fortified. The Armored Giant Boar has advantage on saving throws against being grappled and proned.

Actions

Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 2d6 + 3 slashing damage.

Bonus Actions

Commanding Shout. The Armored Giant Boar rolls 1d6+6 and gains that heath until his next turn. Creatures have to make a DC 10 Intimidation check and if failed they are stunned until their next turn. 

Description

Giant boars have been captures and tamed by royals and undead alike t be armored and used for fighting on both open combat and gladiatorial bouts. 

Monster Tags: ArmorMisc Creature

Habitat: DesertForestGrasslandHillUrban

Jazzyman031996

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