Medium Swarm of Medium humanoids, Typically Neutral Evil
Armor Class 17 (iron armor)
Hit Points 26 (3d8 + 6)
Speed 40 ft., Climb 5 ft., Swim 10 ft.
STR
16 (+3)
DEX
15 (+2)
CON
16 (+3)
INT
13 (+1)
WIS
15 (+2)
CHA
15 (+2)
Saving Throws CON +5
Skills Acrobatics +2, Intimidation +2, Stealth +2
Condition Immunities Blinded, Deafened, Frightened, Invisible
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Ogre, Orc, Winter Wolf
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

The White Hand. As a bonus action, the Uruk warrior can make a constitution (14) ability check. if it passes it regains 1d4 hit points.

 

Actions

Multiattack. The Uruk Archer Makes two attacks.

Greataxe. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 9 (1d12 + 3 slashing)

Whip. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 6 (2d4 + 2 slashing)

 Long Bow.Ranged Weapon Attack: +5 to hit, reach 100/400ft., one target. Hit: 12 (1d10 + 3 piercing)

 

Description

Uruk warriors are burly raiders with prominent lower canines that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.

Previous Versions

Name Date Modified Views Adds Version Actions
4/10/2023 10:30:06 PM
2
0
A
Coming Soon

Monster Tags: Orc

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

eviloverlord7

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