Huge Dragon, Unaligned
Armor Class 18 (natural armor)
Hit Points 110 (13d10 + 39)
Speed 20 ft., Fly 80 ft.
STR
20 (+5)
DEX
16 (+3)
CON
16 (+3)
INT
13 (+1)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws STR +10, WIS +7
Skills Acrobatics +10, Intimidation +14, Perception +16, Survival +7
Damage Vulnerabilities Acid
Damage Resistances Cold, Fire; Piercing and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Bludgeoning, Poison
Condition Immunities Charmed, Exhaustion, Poisoned, Stunned
Senses Blindsight 50 ft, Darkvision 120 ft., Passive Perception 16
Languages -- draconic and common, but does not tend to speak and prefers to roar
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Actions

Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Stinger. Prepared Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: (2d6 + 4) piercing damage. The target must make a DC 15 Constitution saving throw, taking 24 (7d6)     poison damage, on a failed saving throw the creature affected will become unconscious and must make death saving throws, can only be taken away if the spell can cure poison.

Breath Weapon(Recharge 4-6): The Wyvern uses one of the following breath weapons.

 

  • Poison: The dragon exhales poisonous gas in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 50(14d6) poison damage on a failed save, or half as much damage on a successful cone
  • Fire: The dragon exhales fire in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity Saving throw, taking 45(13d6) fire damage on a failed save, or half as much damage on successful.

 

 

Reactions

It will spray its poison breath without needing to recharge

Description

Cousins to the great dragons, wyverns have two scaly legs, leathery wings, and a sinewy tail topped with a poison stinger that can kill a creature in seconds.

 

I don't have the Dungeon Master's Guide, so I have no idea if the challenge rating matches with the difficulty given. If someone could help me with that in the comments, that would be amazing.

Lair and Lair Actions

Lair's tend to be in the mountains in extremely large caverns, within this lair's there may be up to 3 wyvern eggs, and there can sometimes be up to 2 wyverns in the lair

Habitat: HillMountain

Cam0

Comments

Posts Quoted:
Reply
Clear All Quotes