Armor Class
13
natural armor
Hit Points
4
(1d6 + 1)
Speed
30 ft.
STR
6
(-2)
DEX
13
(+1)
CON
12
(+1)
INT
4
(-3)
WIS
8
(-1)
CHA
3
(-4)
Skills
Stealth +3
Damage Vulnerabilities
Piercing
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 9
Languages
understands Common but can’t speak
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the blight remains motionless, it is indistinguishable from a regular piece of ice and it can adhere itself to a glacier at will.
Actions
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Description
A crystal blight is an being created from ice that resembles a small humanoid made from sharp icicles. It limbs are held together by frost but their bodies are far from frozen.
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