Medium Undead, Chaotic Evil
Armor Class 20 Plate and Shield
Hit Points 110 (10d10 + 60)
Speed 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
18 (+4)
INT
8 (-1)
WIS
20 (+5)
CHA
14 (+2)
Saving Throws STR +6, CON +8, WIS +9
Skills Athletics +6, Insight +9, Perception +9, Religion +3
Damage Resistances Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic
Condition Immunities Charmed, Frightened
Senses Darkvision 60, Passive Perception 17
Languages Common, Orc
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Dragon's Call. These Orcs were brought back by a powerful dragon commanding the power of death itself.

  • The Zombie Orc has a +2 all Saving Throws.
  • The Zombie Orc is immune to being Frightened and Charmed, and has resistance to Radiant damage (Detailed in resistances).
  • The Zombie Orc has Temporary Hit Points equal to the average of half its Hit Die (25).
  • The Zombie Orc deals 6 (2d6) extra necrotic damage with all attacks (Detailed in attacks).

Relentless. When the Zombie Orc is lowered to 0 HP, they can choose to endure and survive at 1 HP.

Enhanced Power. The Zombie Orc's attacks are magical for the sake of overcoming resistances.

Spellcasting. The Zombie Orc is a 10th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The Zombie Orc has following Cleric spells prepared:
Cantrips (at will): [Toll the Dead]


1st level (4 slots): [Bane], [Command], [Guiding Bolt], [Inflict Wounds]

2nd level (3 slots): [Hold Person], [Silence]

3rd level (3 slots): [Crusader's Mantle]

4th level (3 slots): [Guardian of Faith]

5th level (1 slot): [Flame Strike]

Actions

Orcish Mace. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 5 (1d6+2) bludgeoning damage and 6 (2d6) necrotic damage.

Self Destruction. The Zombie Orc detonates their own body in a last ditch attempt to destroy their enemies. All creatures within a 10 foot radius of the Zombie Orc must make a Constitution saving throw DC 16 or take 25 (5d10) necrotic damage on a failed save or half as much on a successful one. This will kill the Zombie Orc.

Bonus Actions

Zealous Inspiration (4/Long Rest). The Zombie Orc fervently chants a religious hymn to Gruumsh. One creature other than the Zombie Orc using this ability within 60 feet that can hear this Zombie Orc obtains one Zealous Inspiration die (d8) that can be rolled and added to one attack roll or saving throw of their choice. A creature can only have one zealous inspiration die at once. Zealous Inspiration does not stack with Bardic Inspiration, and a creature cannot have both a Bardic Inspiration die and a Zealous Inspiration die at the same time.

NorosElderwing

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