Huge Swarm of Huge dragons, Chaotic Good
Armor Class 20
Hit Points 750 (50d20 + 750)
Speed 30 ft.
STR
30 (+10)
DEX
15 (+2)
CON
30 (+10)
INT
20 (+5)
WIS
25 (+7)
CHA
15 (+2)
Saving Throws STR +19, CON +19
Skills History +0
Damage Resistances Bludgeoning
Condition Immunities Frightened, Stunned
Senses Passive Perception 20
Languages Common Common
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

 

Azdaha can take an action to gain resistance to either fire,cold, or lightning damage.

Actions

Belly flop.Azdaha jumps into the air and falls making an impact of a +10 to hit,30 ft circle,multi target,hit 16(4d8)

Charge.Azdaha rushes in a line of 30ft +15 to hit, multi target, hit 30(6d10)

Stomp.Azdaha stomps causing damage to a circle of 15 ft, +15 to hit,multi target, hit 50(10d10)

Multiattack Stomp.Azdaha stomps quickly making 4 attacks with +10 to hit,40 ft circle,multi target,hit 10(2d10)

Pillar.Azdaha flips the ground of an area by stomping in a line of 15ft,+15 to hit,multi target,hit 30(6d10)

Bonus Actions

Azdaha adds force to the surrounding area causing rocks to fall in a 100 ft circle all creatures must make a DEX 20 saving throw or take 20 bludgeoning damage on a failed throw or none on a successful one.

Roar.Azdaha can roar loudly to induce the frightened condition with a saving throw of CON 20

Legendary Actions

 

Burrow.Azdaha burrows underground for 3 turns making his AC 30 but unable to attack except for his bonus action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A large lizard like monster with horns and a shell similar to a turtle adorned with brown spikes.His tail resembles a tree.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Underdark

SilverChariot1

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