Medium Monstrosity, Chaotic Evil
Armor Class 10 Natural Armor
Hit Points 13 (3d8)
Speed 30 ft.
STR
12 (+1)
DEX
13 (+1)
CON
10 (+0)
INT
4 (-3)
WIS
3 (-4)
CHA
5 (-3)
Skills Survival +7
Senses Darkvision 60ft, Passive Perception 6
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

No Remains. When the Bokoblin dies, its body turns black after 6 seconds and turns to ash that is blown away. A Bokoblin will always leave behind a Bokoblin horn, but has a 50% chance to drop a second one. It also has a 50% chance to drop a Bokoblin fang. It also drops its weapons.

Can't Swim. If the Bokoblin is submerged in at least three feet of water, it instantly drops to 0 hit points. 

Variant Bokoblin (Claymore). Replace the Traveler's Sword for the Traveler's Claymore. (Melee Weapon Attack: +4 to hit, reach 5ft., 1 target. Hit: 10 slashing damage.) This Bokoblin does not have the Traveler's Shield reaction.

Variant Bokoblin (Spear). Replace the Traveler's Sword for the Traveler's Spear (Melee Weapon Attack: +4 to hit, reach 10ft., 1 target. Hit: 3 piercing damage. This Bokoblin does not have the Traveler's Shield reaction. This Bokoblin has a Multiattack: Take three Boko Spear actions.

Actions

Traveler's Sword. Melee Weapon Attack: +3 to hit, reach 5ft., 1 target. Hit: 5 slashing damage. 

 

Reactions

Traveler's Shield. The Bokoblin adds 4 to its AC.

Description

"The Bokoblins are the most common monster found in Hyrule and could be found all throughout the land even before the Great Calamity. They live in loosely organized groups and build forts to ward off enemies. They are violent omnivores who prefer meat but will happily eat fruit in addition to the game they hunt."  These specific ones are better equipped for combat rather than having crudely made weapons.

BelugaBazooka#59227

Comments

Posts Quoted:
Reply
Clear All Quotes