Armor Class
20
(natural armor)
Hit Points
33
(6d20 + 6)
Speed
50 ft.
STR
14
(+2)
DEX
10
(+0)
CON
18
(+4)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Wreck. The carmakes one melee attack. Add a d6 to the attack roll, and if it hits, it automatically crits. If you choose to use this attack, roll a d6. On a roll of 4-6, the car dies.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17(3d10 + 2) bludgeoning damage.
Description
This is a car.
Comments