Large Construct, Unaligned
Armor Class 13
Hit Points 66 (10d8 + 26)
Speed 30 ft., Burrow 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
11 (+0)
INT
3 (-4)
WIS
14 (+2)
CHA
1 (-5)
Skills Perception +6, Stealth +7
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 60 ft., Passive Perception 16
Languages understands one language of its creator but can’t speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Earth Armor. The centicreep doesn’t provoke opportunity attacks when it burrows.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) piercing damage plus 3 (1d8) lightning damage.

Lightning Flare (Recharges 5 - 6). Each creature in contact with the ground within 15 feet of the centicreep must make a DC 13 Dexterity saving throw, taking 14 (4d6) lightning damage on a failed save, or half as much damage on a successful one.

Monster Tags: construct

Habitat: ForestGrasslandHillMountain

elspeth87

Comments

Posts Quoted:
Reply
Clear All Quotes