Medium Or Small Undead, Chaotic Evil
Armor Class 18 Natural
Hit Points 19 (3d8 + 4)
Speed 10 ft.
STR
8 (-1)
DEX
15 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws DEX +4
Skills Acrobatics +4, Stealth +5
Damage Resistances Bludgeoning from non magical attacks
Condition Immunities Grappled, Poisoned, Prone, Restrained, Unconscious
Senses Passive Perception 14
Languages languages it new in life
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

. Incorporeal movement can move through other creatures and objects. after moving through another creature's space that creature get a headache until a short rest

Spellcasting. The Annoying ghost is a spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +2 to hit with spell attacks). The annoying ghost has following spells prepared:
Cantrips Dancing lights, Vicious mockery, minor illusion 

:1st level 3 slots Alarm, colors spray, Destroy or create water. grease.

Actions

Poke. this action annoys any one victim to it who every gets poked can use a reaction to make an opportunity attack if the target is concentrating on a spell, they lose. concentration

Water balloon. Ranged Weapon Attack: +, range 10/15 ft., when hit. The target takes 1 cold damage.  

Legendary Actions

.

Description

A harmless annoying ghost that is often the first ghost reanimated by necromancers.

the ghost was a trouble making child who died because of not listening to their parents they do not understand authority and will leave to haunt toy store or annoy adventures if not under control by the summoner.

Monster Tags: humanoid

Habitat: Urban

Yeetmaster2

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