Huge Undead (Dinosaur), Unaligned
Armor Class 11 (natural armor)
Hit Points 90 (9d12 + 30)
Speed 50 ft.
STR
20 (+5)
DEX
7 (-2)
CON
15 (+2)
INT
2 (-4)
WIS
9 (-1)
CHA
3 (-4)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 10
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Trampling Charge. If the triceratops moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the triceratops can make one stomp attack against it as a bonus action.

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage.

Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.

Description

The remains of a triceratops brought to life by cursed magics, this once docile creature has become a beast of pure unbridled rage. Settlers in the grasslands often build solid stone walls in fear of these undead titans' unrelenting charge.

Monster Tags: Dinosaur

Habitat: Grassland

FoxmanZach

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