Tiny Celestial, Neutral Good
Armor Class 13 (natural armor)
Hit Points 7 (2d4 + 2)
Speed 15 ft., Fly 60 ft.
STR
6 (-2)
DEX
15 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
12 (+1)
Skills Arcana +3, Perception +5, Religion +5, Stealth +4
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 15
Languages Understands Common and Celestial but can't speak them
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Keen Senses. The cherub has advantage on Wisdom (Perception) checks that rely on sight. 

Heart Sight. The cherub touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the cherub also knows the creature's alignment. Celestials, fiends, fey, and undead automatically fail the saving throw.

Limited Telepathy. The cherub can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Celestial Song. Ranged Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) radiant damage, and the target must succeed on a DC 11 Wisdom saving throw or become frightened for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Description

Upon first glance, it is easy to mistake a quick-moving cherub for a bird. With wings and white feathers, most mortals who have seen it have dismissed it as a dove or another type of bird. However, anyone who has gotten a good look at a cherub knows just how wrong they are. Covered in ever-watching eyes, singing with angelic beauty that surpasses even the most lovely birdsong, and glowing faintly with radiant light in moments of high emotion, a cherub is distinctly not of this world. Often, they are sent as familiars to celestial warlocks by their patrons or to clerics, divine soul sorcerers, and Aasimar as companions from their god. Cherubs are fiercely loyal creatures, forming strong and devoted attachments to their mortals and seeing it as their life's work to keep them safe and on a righteous path. 

Habitat: CoastalDesertForestHillMountainUrban

imitateslife

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