Gargantuan Aberration (Half-Dragon, Titan), Chaotic Evil
Armor Class 26 natural
Hit Points 550 (40d12 + 290)
Speed 50 ft., Fly 150 ft.
STR
29 (+9)
DEX
29 (+9)
CON
24 (+7)
INT
8 (-1)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws STR +18, DEX +18, CON +16
Damage Resistances Acid, Cold, Fire, Lightning, Thunder
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Paralyzed, Poisoned
Senses Truesight 120 ft., Passive Perception 12
Languages Draconic
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Flyby. The comet drone doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Freedom Upon Death. When the comet drone is reduced to zero hit points, all souls it has absorbed within the past day return to their corpses.

Innate Spellcasting. The comet drone's spellcasting ability is Constitution (spell save DC 21, +13 to hit with spell attacks). The comet drone has following spells prepared:

At will: levitate, plane shift

Actions

Multiattack. The comet drone makes two claw attacks and one beak attack.

Claws. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 26 (2d10 + 15) slashing damage. 

Beak. Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 28 (2d12 + 15) slashing damage.

Frightful Presence. Each creature of the comet drone’s choice within 120 feet of it and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the comet drone is within line of sight, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the comet drone’s Frightful Presence for the next 24 hours.

Astral Breath. The comet drone fires an astral force from its maw in a 90-foot cone. Each creature within the cone must make a DC 21 Strength saving throw. Upon failure, the creature takes 63 (18d6) force damage and is knocked prone. Upon success, the creature takes half as much damage and suffers from no additional effects.

Bonus Actions

Soul Devour. The comet drone targets a creature that is on death saving throws, or is unconscious. The target creature's souls is then absorbed by the comet drone. The corpse of a soul absorbed creature lies empty and dea

Legendary Actions

The comet drone can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The comet drone regains spent legendary actions at the start of its turn.

Attack. The comet drone makes one claw attack or beak attack.

Move. The comet drone moves up to half its speed.

Astral Breath (Costs 2 Actions). The comet drone uses its astral breath action.

Description

These tall titans give no mercy, they destructively shift into new realms only to destroy planets. These beings thrive off the suffering of others, as they eat souls to stay alive. If you encounter one of these beings, say your prayers, because you will most likely be dead the moment it sees you.

The comet drone stands bipedal at 70 feet tall, its beak 15 feet long. It flies using a unique type of wing that contains multiple magic jets powered by eaten souls.

Draconic Origins. The Comet Drone may be from the Far Realms, but it seems to resemble features of dragons from the material plane.

Primordial Thralls. Comet drones are often used by powerful primordials to destroy planets that were considered to be "mistakes" by the primordials.

Previous Versions

Name Date Modified Views Adds Version Actions
4/14/2023 12:40:37 AM
3
1
5e
Coming Soon
4/14/2023 12:45:21 AM
5
1
--
Coming Soon
4/14/2023 12:49:09 AM
8
1
1
Coming Soon

Monster Tags: aberration

FISHboiRD

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