Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 17 (chain shirt, shield)
Hit Points 82 (11d8 + 33)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws STR +6, CON +5
Skills Intimidation +4, Perception +3, Stealth +7
Senses Darkvision 60, Passive Perception 13
Languages Common, Goblin
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack). 

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack. 

Heart of Hruggek. The bugbear has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep. 

Actions

Multiattack. The bugbear makes three melee attacks or two ranged attacks. 

Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. 

Javelin. Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 8 (1d6 + 4) piercing damage. 

Intimidate (1/Day). The bugbear warlord can use its action to frighten a creature within 30 feet of it that can see and hear it. The target must make a DC 13 Wisdom saving throw or become frightened of the bugbear warlord until the end of its next turn. 

Monster Tags: Goblinoid

blakejohnson217

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