Medium Swarm of Medium elementals, Any Evil Alignment
Armor Class 13
Hit Points 13 (13d4 + 12)
Speed
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
1 (-5)
WIS
1 (-5)
CHA
10 (+0)
Senses Passive Perception 5
Languages Goblin
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The bokoblin is a 1-level spellcaster. Its spellcasting ability is dexterity (spell save DC 13, +0 to hit with spell attacks). The bokoblin has the following wizard spells prepared:
Cantrips (at will): ice bomb, fire ball

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 + 0) bludgeoning damage. 

Action Ranged Attack. Ranged Weapon Attack: +0 to hit, range 100/200 ft., 2 target. Hit: 1 (1d6 + 0) piercing damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

master_of_d_and_d

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