Dark Devotion. The brain cultist has advantage on saving throws against being frightened.
Multiattack. The brain cultist makes two dagger attacks.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage and 3 (1d6) psychic damage. The brain cultist has 1d4+1 daggers in all.
Vial of Acid (2/day). Ranged Weapon Attack: +3 to hit, range 20 ft., one target. Hit: 7 (2d6) acid damage. If the target is farther than 5 ft. away, the vial shatters on impact and is destroyed. The brain cultist has two vials of acid.
Description
Sometimes called brain fanatics, brain cultists serve mind flayers, worshiping them or their elder brain as a god or quasi-divine being.
In combat, a brain cultist will fight intelligently, using their daggers for as long as possible, attacking with their vials of acid only when disarmed.
Previous Versions
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