Huge Giant, Chaotic Neutral
Armor Class 17 (natural armor)
Hit Points 216 (12d12 + 60)
Speed 30 ft.
STR
22 (+6)
DEX
11 (+0)
CON
22 (+6)
INT
8 (-1)
WIS
10 (+0)
CHA
10 (+0)
Skills Animal Handling +45, Performance +27
Condition Immunities Blinded, Frightened, Grappled, Restrained
Senses Blindsight, Passive Perception 12
Languages Giant
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Greater terror: The Catclops normally would have disadvantage on attacks that are at a range of 30ft or greater, but it does not as the cats always know. Instead The Catclops has advantage on attack rolls within 30 ft and Attacks at greater than 30ft distance are performed as normal attack rolls. Cats will always find their target.

The cats are among us: The catclops takes 3 less damage from non-psychic attacks as the cats are among it

I like animals: each round before its attack, the catclops makes an animal handling check on any pets to convince them it means them no harm. If successful the pet must make a dc13 wisdom save or be unable to attack the Catclops

Actions

Multiattack. The Catclops makes two GreatCat attacks.

GreatCat. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Rock. Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.

Cat Throw.  Ranged improvised weapon attack: +9 to hit, Range 60/240 ft, one target. Hit: 30 (4d6+8) Slashing damage.; If the target is hit by a cat make a dc13 con save or be afflicted by Cat scratch fever, they may attempt to make a save at the end of each round. A target with Cat scratch fever must yowl as their action for the turn. All creatures within 30 ft must make a wisdom save DC13 or make a ranged attack on the target for their next action and yell "SHUT UP ALREADY"

Reactions

The Catclops can use reactions up to 4 times per round

CATS OFF TO YOU: When the Catclops is hit it can use a reaction to detach a cat in the nearest adjacent 5ft space - See monster manual for the cats statblock.

Legendary Actions

This creature may use a legendary action once per round at the end of another creatures turn.

Catter shot:  Ranged improvised weapon attack: +9 to hit, Range 60/240 ft, The Catclops makes 4 separate attack rolls on up to 4 targets. Hit: 12 (1d6+8) Slashing damage.; If the target is hit by a cat make a dc13 con save or be afflicted by Cat scratch fever, they may attempt to make a save at the end of each round. A target with Cat scratch fever must yowl as their action for the turn. All creatures within 30 ft must make a wisdom save DC13 or make a ranged attack on the target for their next action and yell "SHUT UP ALREADY"

Description

Catclops are one-eyed giants like the cyclops but eternally damned by cats liking them too much that eke out a meager existence in wild lands. They are a terrifying threat in combat due to their size and strength,  The Catclops just wants to be freed of its mortal shell but lives a life of confusion. The Catclops does not know it but the cats guide him and always know.

Habitat: CoastalDesertGrasslandHillMountainUnderdark

EitzOfRose

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