Armor Class
15
Hit Points
17
(2d8 + 2)
Speed
40 ft., Climb 40 ft.
STR
12
(+1)
DEX
16
(+3)
CON
13
(+1)
INT
3
(-4)
WIS
12
(+1)
CHA
4
(-3)
Senses
Passive Perception 13
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Description
Smaller than a giant spider, a giant wolf spider hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris.
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