Armor Class
12
(natural armor)
Hit Points
99
(9d8 + 18)
Speed
15 ft.
STR
17
(+3)
DEX
12
(+1)
CON
15
(+2)
INT
5
(-3)
WIS
13
(+1)
CHA
8
(-1)
Skills
Stealth +27
Damage Resistances
All damage but Force, Radiant, and Psychic
Condition Immunities
Blinded
Senses
Darkvision 60 ft., Passive Perception 11
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary object.
Actions
NOTHING IS WORTH THE RISK. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.
Comments