Tiny Construct, Neutral
Armor Class 15 Natural
Hit Points 15 (4d6 + 2)
Speed 15 ft., Fly 60 ft.
STR
6 (-2)
DEX
13 (+1)
CON
15 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws CON +4
Senses Blindsight 10ft, Darkvision 60 ft, Passive Perception 12
Languages Understands Common and Draconic but can't speak them
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Unmatched Build. The pseudodragon has advantage on Constitution (Con) checks to maintain concentration on a spell or to avoid being poisoned.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 2) [Piercing] damage. 

Sting. MeleeWeapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 2) [Piercing] damage, and the target must succeed on a DC 15 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake

Pocketwatch. As an action, the pseudodragon may choose to curl in on itself into an ornate pocket watch. In this form, the pseudodragon appears as a normal pocket watch however, it always tells the correct time regardless of any non-magical or magical effect.

 

Description

A neat and orderly set of clockwork gears and components combine to power this tiny pseudodragon in unison. Appearing to be made of a mixture of Brass, Copper, and Bronze with a rusted pointed tail, this unique construct is a peculiar sight to see. 

Previous Versions

Name Date Modified Views Adds Version Actions
4/16/2023 3:11:25 PM
7
1
1
Coming Soon

Monster Tags: construct

Mr_Sweaty_pickle

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