Medium Ooze, Unaligned
Armor Class 14 Natural armor
Hit Points 168 (9d8 + 36)
Speed 25 ft., Climb 15 ft.
STR
16 (+3)
DEX
10 (+0)
CON
18 (+4)
INT
1 (-5)
WIS
14 (+2)
CHA
1 (-5)
Skills Stealth +3
Damage Resistances Acid, Cold
Damage Immunities Poison
Senses Tremorsense 50 ft but blind beyond that, Passive Perception 12
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

 

Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.

False Appearance. While the ooze remains motionless, it is indistinguishable from a blotch of molt on a corpse or wet rotting peace of bloody flesh.

 

Actions

Blood tendril. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 9 (2d6 + 3) [bludgeoning] damage and the target is grappled (escape dc 13). 

Blood squeeze. If the ooze has a target that is grappled this attack automatically hits, the target takes 9 (2d6 + 3) bludgeoning damage. 

Taint (recharges on 6). Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 11 (2d8 + 3) [bludgeoning] damage and the target can't heal until the end of the oozes next turn. 

Description

BLOODROT OOZES ARE UNDEAD JELLIES that form when humanoids are melted by acid. The creature is a vaguely humanoid-shaped mass that reeks of blood.

Bloodrot oozes crave the blood of their foes, pursuing them without any sense of self-preservation. Bloodrots are commonly found around the lairs of black dragons and other creatures that employ acid to slay their foes. 

drdeatheer

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