Medium Undead, Chaotic Evil
Armor Class 14 (Natural armor)
Hit Points 22 (3d8 + 9)
Speed 30 ft., Burrow 5 ft.
STR
14 (+2)
DEX
16 (+3)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60ft. , Passive Perception 12
Languages Common, Netherese
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Claw: Melee weapon attack, +5 to hit, reach 5ft, one target. Hit 6(1d6+3) slashing damage.

Insect Swarm: Ranged weapon attack, +5 to hit, range 60/120ft, one target. Hit 7(2d6) piercing damage.

Web(Recharge 6): Ranged weapon attack, +5 to hit, range 40/80ft, one target. Hit: The target is Restrained until it is freed. The web has no effect on creatures that have no physical form. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the web(AC 10) also frees the creature without harming it, destroying the web. 

Description

Crypt Fiends are spider-like undead that have limited control over insects. Some Rhymorran necromancers choose to resurrect Giant Spiders and Driders into these undead abominations. They are very useful for taking down aerial opponents so that the terrestrially-limited undead can attack them. Crypt Fiends are considered abominations by most necromancers outside Rhymorra and use their own undead against the armies of Nocturne, who doesn't include typical undead in his vast hordes of necromantic warriors. 

Shadowtouched_Rezakiri

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