Medium Humanoid (Any Race), Any Alignment
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
12 (+1)
CHA
16 (+3)
Senses Passive Perception 11
Languages any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spellcasting. The Ardent Acolyte is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). The Ardent Acolyte has following spells prepared:
Cantrips (at will): light, fire boltthaumaturgy
1st level (3 slots): fog cloud, produce flame, hellish rebuke

Not Dead Yet. One turn after Ardent Acolyte has been reduced to 0 hp their body rises again as a Zombie Goon. Refer to the Zombie Goon stat block, acting on the same initiative. If the body of Ardent Acolyte takes any damage before it rises again this effect does not trigger.

Actions

Burning Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage, 4 (1d4 + 2) fire damage. 

WillBudge

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