Gargantuan Beast, Neutral
Armor Class 15 (natural armor)
Hit Points 145 (12d12 + 40)
Speed 50 ft.
STR
25 (+7)
DEX
8 (-1)
CON
20 (+5)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
Saving Throws STR +10, CON +8
Damage Resistances Piercing
Condition Immunities Grappled, Prone
Senses Tremorsense Because of it's large mass and the surface area of it's feet it has a great sense of what lies beneath, Passive Perception 10
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Trampling Charge. If the amargasaurus moves at least 20 feet straight toward a creature and then hits it with a skull whack attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the amargasaurus can make one stomp attack against it as a bonus action.

Actions

Skull Whack. Melee Weapon Attack: +11 to hit, reach 10 ft, one target. Hit: 32 (5d8 + 6) bludgeoning damage.

Stomp. Melee Weapon Attack: +11 to hit, reach 5 ft, one prone creature. Hit: 30 (4d10 + 6) bludgeoning damage.

Tail Swipe. Melee Weapon Attack: +11 to hit, reach 10 ft, up to three creatures. Hit: 30 (5d8 + 4) piercing damage.

Reactions

Intimidating Presence (2/Short Rest). When attacked the Amargasaurus rears up showing its gargantuan body, the attacker must succeed on a DC 13 Charisma saving throw or be frightened for up to 1 minute, if the attacker is immune to being frightened then this reaction does nothing. 

Description

One of the most aggressive of the herbivorous dinosaurs, an amargasaurus possesses great forward curving spikes and formidable mass, which it uses to gore and trample would-be predators to death.

Previous Versions

Name Date Modified Views Adds Version Actions
5/22/2019 12:59:41 AM
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Coming Soon

Monster Tags: Dinosaur

Habitat: Grassland

Meeb_Was_Taken

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