Medium Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 12 (5d4)
Speed 0 ft., Fly 50 ft.
STR
10 (+0)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws DEX +4
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 7
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The Spear is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the Spear must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the Spear remains motionless and isn't flying, it is indistinguishable from a normal spear.

Actions

Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 2) piercing damage.

Wind blast. ranged Weapon Attack: +4 to hit, reach 45 ft., one target. Hit: 7 (1d10 + 4) Force damage.

Habitat: Urban

technosoul

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