Armor Class
15
(natural armor)
Hit Points
12
(5d4)
Speed
0 ft., Fly 50 ft.
STR
10
(+0)
DEX
15
(+2)
CON
14
(+2)
INT
10
(+0)
WIS
8
(-1)
CHA
5
(-3)
Saving Throws
DEX +4
Damage Immunities
Poison, Psychic
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 7
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Antimagic Susceptibility. The Spear is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the Spear must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the Spear remains motionless and isn't flying, it is indistinguishable from a normal spear.
Actions
Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 2) piercing damage.
Wind blast. ranged Weapon Attack: +4 to hit, reach 45 ft., one target. Hit: 7 (1d10 + 4) Force damage.
Comments