Armor Class
18
(plate)
Hit Points
143
(22d8 + 44)
Speed
30 ft.
STR
15
(+2)
DEX
20
(+5)
CON
14
(+2)
INT
10
(+0)
WIS
14
(+2)
CHA
12
(+1)
Saving Throws
STR +6, CON +6
Skills
Athletics +9, Intimidation +5, Perception +6
Senses
Passive Perception 16
Languages
any one language (usually Common)
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Traits
Indomitable (2/Day). The archer rerolls a failed saving throw.
Action Surge (1/Day).
Actions
Multiattack. The champion makes two Shortsword or four Longbow attacks.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (1d6 + 5) slashing damage, plus 7 (1d6) slashing damage if the champion has more than half of its total hit points remaining.
Longbow. Ranged Weapon Attack: +11 to hit, range 80/320 ft., one target. Hit: 5 (1d10 + 5) piercing damage, plus 7 (2d6) piercing damage if the champion has more than half of its total hit points remaining.
Bonus Actions
Second Wind (Recharges after a Short or Long Rest). The champion regains 20 hit points.
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