Small Elemental (Shapechanger), Any Alignment
Armor Class 15 natural armor
Hit Points 50 (5d10 + 25)
Speed 50 ft., flouts though the air moving not stopped by anything
STR
15 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
18 (+4)
WIS
20 (+5)
CHA
10 (+0)
Saving Throws INT +6, WIS +7
Skills Perception +18
Damage Vulnerabilities Fire, Force, Lightning, Psychic, Radiant, Thunder
Damage Resistances Necrotic
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Blinded, Grappled, Paralyzed, Petrified, Restrained
Senses Blindsight, Darkvision, Truesight, Passive Perception 20
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

unstable body. when in any plain other than the abyss for longer than 24 hours there body will explode dealing. Hit: 10 [roll]2d8+2[/roll] Force damage.

Shapechanger. the voidling can use its action to polymorph into a Small or Medium humanoid, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.

Actions

Multiattack. can make two attacks per action.

claw. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 14 +5 (3d6 + 5) slashing damage. 

molded abyss. Ranged Weapon Attack: +3 to hit, range 80/300 ft., 2 target. Hit: 15 +5   (5d4 + 5) force damage.

Bonus Actions

void jump. travel 30 ft in an instant making an attack against a creature that fails a perception check as a bonus action.

Reactions

shift. move 10 ft away to avoid a attack.

once per combat

Description

a immortal being that can only enter plains with the help of another. it has live for centuries some wanting to help other races thrive while other want to bring chaos to the world. they sometimes bond to individuals that shares there views and grant them powers.

Charmander500p

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