Medium Humanoid (Any Race), Any Alignment
Armor Class 12 (15 with mage armor)
Hit Points 12 (3d8)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
16 (+3)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws INT +5, WIS +2
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Any two languages
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spellcasting. The apprentice is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The apprentice has the following wizard spells prepared:

Cantrips (at will): fire bolt, mage hand, prestidigitation

1st level (4 slots): charm person, expeditious retreat, ice knife, mage armor, magic missile

2nd level (2 slots): misty step

 

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

Apprentices study under a Mage or Archmage, learning the trade of magic in the hopes they will one day be as skilled as their master. Few make it, but those that do are seen as clever and brave.

Monster Tags: NPC

Habitat: Urban

Dragon_Master_7

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