Medium Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 13 (3d8)
Speed 40 ft., burrow 30 ft. Underground Ambusher: While burrowing, the adolescent scorpion can sense its surroundings and detect creatures within 30 feet of it.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
1 (-5)
WIS
8 (-1)
CHA
2 (-4)
Skills Stealth +3
Senses Blindsight 60 ft., Passive Perception 9
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits
  • Any experienced desert dweller knows that an adolescent giant scorpion will grow to be a giant adult scorpion soon.
  • Their venom is not as potent as the adult scorpions, but can still cause significant harm to smaller creatures.
  • Adolescent giant scorpions have not yet developed their full strength and durability, making them slightly easier to defeat than their adult counterparts.
Actions

Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 3 (1d6) piercing damage, and the target must make a DC 9 Constitution saving throw, taking 2 (1d4) poison damage on a failed save, or half as much damage on a successful one.

Description

An adolescent giant scorpion is a fearsome creature with a carapace as hard as steel and deadly venom in its stinger. While not as large as an adult, it is still a formidable opponent that should not be underestimated.

Previous Versions

Name Date Modified Views Adds Version Actions
4/18/2023 9:38:01 AM
3
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Coming Soon
4/18/2023 10:27:32 AM
2
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Monster Tags: Misc Creature

Habitat: Desert

WarriorWoyerah

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