Staff of Command: Fill target's mind with a single overriding command that is obeyed until the staff's effect wears off
Staff of Loyalty: Fill target with a strong desire for order
Staff of Suggestion: Make target more susceptible to suggestion
Staff of Confusion Scramble target's sense of time and place to prevent further troublemaking
Staff of Erasing: Temporarily eliminate target's higher mental functions, leaving intact only motor skills
Staff of Prescence: Allow the Rorzakh to see or hear what the target sees or hears without the target's knowledge
DC is 13 for these
The Vahki attacks with its stun staffs
Staff Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage, The Vahki can attack with its stun staffs and on a roll of 6 can use its special trait
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