Medium Swarm of Medium undead, Chaotic Evil
Armor Class 18 (armor scraps)
Hit Points 300 (5d12 + 10)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws CON +10, INT +6, CHA +5
Skills Intimidation +20
Damage Vulnerabilities Bludgeoning
Condition Immunities Exhaustion, Frightened, Poisoned
Senses Darkvision 60 ft., Truesight, Passive Perception 15
Languages Abyssal, Common, Draconic Understands all languages it knew in life but can't speak
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Actions

Broadsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

 

Bonus Actions

One Last Shot. If the creature is incapacitated then the creature can fire a bullet from it's flintlock pegleg. Gets advantage on breaking AC, deals 1d10 piercing damage.

Reactions

Fright. If any creature is within a 200ft radius, then every creature is given the frightened effect, regardless if the creature sees it

Legendary Actions

No Quarter. If the creature is on a water vehicle with riggings onboard, and the target(s) are the size of medium or lower, then the creature can give the target(s) the grappled effect immediately. Range: 200ft

Captains Rage. The creature can change the direction of the wind to any direction of there choice, if on water vehicle, the vehicle's speed doubles.

Mythic Actions

Pirate All Pirate's Fear. (Requires all concertation of creature) If the creature is with in 1000ft of a water vehicle, then the creature can shrink the ship into a bottle. If anybody is on the vehicle, then they must make a dexterity saving throw with a DC of 15, if they succeed then they survive, if they fail they are trapped in the bottle and suffocate to death.

Monster Tags: undead

Habitat: CoastalUnderdarkUnderwater

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