Armor Class
14
Natural Armor
Hit Points
97
(3d12)
Speed
30 ft., Walk 50 ft.
STR
19
(+4)
DEX
17
(+3)
CON
15
(+2)
INT
11
(+0)
WIS
11
(+0)
CHA
13
(+1)
Saving Throws
DEX +7
Damage Resistances
Acid
Condition Immunities
Poisoned
Senses
Darkvision 60 in dim 30 in dark, Passive Perception 15
Languages
Gnoll, Beast
Challenge
11 (7,200 XP)
Proficiency Bonus
+4
Traits
False Appearance: When still it looks like a tree or bush if prone.
Dark Vision: Up to 60 feet in dim light and 30 in darkness.
Actions
Claw: Can hit anything up to 10 feet for 2D8 + Strength modifier
Bite: Can hit anything up to 5 feet for 1D6 + Strength modifier and 1D4 Acid damage
Grapple: Can grapple a player up to 10 feet and the player must make a successful DC14 Strength saving throw. If failed The creature uses Bite with advantage.
Description
Its stands at 10 feet tall and has long 7 foot long arms. Its body looks like corded muscles and has bushy green moss spread about it. Has a wolf/deer skull for a head. Smells strongly of a rotten corpse. Has an extremely good sense of smell.
Comments