Attack: [roll]1d20+6[/roll] Damage: [roll](if([roll:-1:critical], =0, d20, 2{d20}.expand()))[/roll]Keen ear. The bagman has advantage on Wisdom (Perception) checks that rely on hearing.
Regeneration. The bagman regains 10 hit points at the start of its turn. If the bagman takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The bagman dies only if it starts its turn with 0 hit points and doesn't regenerate.
Amorphous. the bagman can fit through any space
Multiattack. The bagman makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Description
Fearsome dimension warping monstrosities, The bagmen will often crawl out of/drag there prey into bags of holding in the dead of night, leaving only one random treasure behind.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/19/2023 6:03:50 PM
|
5
|
1
|
--
|
Coming Soon
|
Comments