Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 12 (leather armor)
Hit Points 9 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
12 (+1)
CHA
16 (+3)
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Not Dead Yet. One turn after the acolotye is reduced to zero hit points. It rises as a Zombie Goon. If it takes damages before rising, then it this ability does not take effect.

Spellcasting. The Ardent Acolyte is a 1st level spellcaster. It’s spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). The Ardent Acolyte has the following spells prepared:

 

Cantrips (at will): fire bolt, light, thaumaturgy

1st level (3 slots): fog cloud, burning hands, hellish rebuke

Actions

Burning Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.

It also does 1d4+2 fire damage.

 

Description

The Ardent Acolyte swears allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs.

Monster Tags: NPC

Habitat: Urban

Arcaneous_Blaze

Comments

Posts Quoted:
Reply
Clear All Quotes