Fey Ancestry. The devil has advantage on saving throws it makes to avoid or end the charmed condition on itself, and magic can’t put it to sleep.
Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Multiattack. The elf makes three attacks two with claws and one with the longsword
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 1) slashing damage, or 8 (1d10 + 1) slashing damage when used with two hands, plus 10 (3d6) radiant damage.
Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (3d8 + 4) slashing damage.
Description
A combination between an elf and a bone devil. This took several experiments and most of them dies after a year they are created.
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