Large Monstrosity, Neutral Evil
Armor Class 16 (breastplate)
Hit Points 95 (13d8)
Speed 30 ft.
STR
19 (+4)
DEX
19 (+4)
CON
12 (+1)
INT
9 (-1)
WIS
8 (-1)
CHA
10 (+0)
Saving Throws STR +8, DEX +8, CON +5
Skills Intimidation +4, Survival +5
Damage Vulnerabilities Lightning
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered; Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Elvish, Telepathy
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Fey Ancestry. The devil has advantage on saving throws it makes to avoid or end the charmed condition on itself, and magic can’t put it to sleep.

Devil's Sight. Magical darkness doesn't impede the devil's darkvision.

Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The elf makes three attacks two with claws and one with the longsword

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 1) slashing damage, or 8 (1d10 + 1) slashing damage when used with two hands, plus 10 (3d6) radiant damage.

Claw. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (3d8 + 4) slashing damage.

Description

A combination between an elf and a bone devil. This took several experiments and most of them dies after a year they are created.

 

ClaytonElDrago

Comments

Posts Quoted:
Reply
Clear All Quotes