Small Fey, Neutral
Armor Class 16 (natural armor)
Hit Points 83 (10d8 + 30)
Speed 40 ft., Fly 20 ft. (must land at the end of it's turn, or it falls)
STR
14 (+2)
DEX
18 (+4)
CON
14 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
20 (+5)
Senses Darkvision 60 ft., Passive Perception 11
Languages (can understand basic common, and can gesture with sounds, but cannot speak)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Avoidance. If the Anepola is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Beautiful Charm (Recharge 5-6). The Anepola raises and displays it's tail. Creature of it's chosing within 30 ft. that can see it, must make a DC 14 Charisma savings throw or have disadvantage to attack the Anepola. Creatures that can't be charmed succeed on this saving throw automatically, and any creature currently in any combat has advantage on this save. 

Actions

Multiattack. The Anepola beast makes one bite attack and one claw attack.

Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d4 + 4) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 4) slashing damage.

Reactions

Legendary Blur (3/Day). The Anepola gains advantage on a savings throw.

Habitat: Forest

Nerdcastle

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