Large Swarm of Large beasts, Neutral
Armor Class 17 Natural Armor
Hit Points 172 (10d12 + 52)
Speed 40 ft., Climb 45 ft.
STR
17 (+3)
DEX
21 (+5)
CON
15 (+2)
INT
5 (-3)
WIS
12 (+1)
CHA
5 (-3)
Saving Throws STR +6, DEX +8
Damage Vulnerabilities Lightning, Thunder
Damage Resistances Cold, Fire, Psychic
Damage Immunities Poison
Condition Immunities Frightened, Invisible, Poisoned
Senses Passive Perception 35
Languages It knows the languages of the spiders
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

All around eyes: The top bun of the creature has eyes all across it. It is unable to sneak up onto the creature from any direction.

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

 

Actions

Tackle. Melee Weapon Attack: +6 to hit, reach 10 ft., one target, Hit: 10 (1d6 + 4) force damage. After a successful hit, the opposing creature needs to make a STR save 13 if failed, they are knocked prone. 

Ram Attack. Melee Weapon Attack: +9 to hit, reach 20 ft (will use the creatures movement)., one target,  Hit: 13 (1d8 + 4) force damage. After a successful hit, the opposing creature needs to make a STR save 18 if failed, they are knocked prone and pushed back 15 ft. 

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 2) piercing damage.

 

Cheese Spitting: Ranged Spitting Attack: +4 to hit, reach 20ft, 1 target. Hit 7 (+1d6 + 3) acid damage. I hit with the attack, the opponent will become stuck with hot cheesey glue which will give them disadvantage on all DEX rolls.

Seed Burst (Once per combat). Ranged Weapon Attack: +8 to hit, range 30/50 ft circle around itself, Hit 12 (+1d6 + 3) Piercing damage. 

Cheese Web (Recharge 5–6). Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A giant Cheeseburger Spider creature with eyes all across the top bun. It has 4 legs that each look like they're just a giant chip. From the mouth there is a cheese drip that when it hits the floor, it sizzles from either being too hot or too acidic.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: monstrosity

Habitat: Forest

Angus_Mcfife_Hootsman

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