Large Construct, Neutral
Armor Class 18 (plate)
Hit Points 119 (14d8 + 56)
Speed 40 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
14 (+2)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +7, CON +7
Skills Athletics +7, Deception +5, Intimidation +5
Damage Immunities Force, Necrotic, Poison
Senses Passive Perception 12
Languages understands the languages of its creator but can’t speak
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Unusual Nature. The Buzz Saw Drone doesn’t require air, food, drink, or sleep.

Magic Resistance. The Buzz Saw Drone has advantage on saving throws against spells and other magical effects.

Charge. If the Buzz Saw Drone moves at least 15 feet straight toward a target and then hits it with a Buzz Saw attack on the same turn, the target takes an extra 10 (2d10) slashing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be pushed up to 20 feet away and knocked prone.

Actions

Multiattack. The Buzz Saw Drone makes three attacks, using Sawblade, Laser Eye, or both.

Sawblade. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 19 (2d10 + 8) slashing damage.

Laser Eye. Ranged Weapon Attack: +5 to hit, range 60 ft., one target. Hit: 10 (1d8 + 5) radiant damage.

Dreadful Aspect (Recharges after a Short or Long Rest). Each enemy within 30 feet of the Buzzsaw Drone must succeed on a DC 13 Wisdom saving throw or be frightened of the Buzzsaw Drone for 1 minute. If a frightened target ends its turn more than 30 feet away from the Buzzsaw Drone, the target can repeat the saving throw, ending the effect on itself on a success.

 

Bonus Actions

Nimble Escape. The Buzz Saw Drow can take the Dash action as a bonus action on each of its turns.

Reactions

Machine Vengeance. Immediately after the Buzz Saw Drone is hit by a target with an attack roll, the Buzz Saw Drone can force that target to make a DC 15 Constitution or Strength saving throw. On a failed save, the target suffers one of the following effects of the Buzz Saw Drone’s choice:

Blind. The target is blinded for 1 minute. The blinded target can repeat the save at the end of each of its turns, ending the effect on itself on a success.

Shove. The target is pushed up to 10 feet away and knocked prone.

Previous Versions

Name Date Modified Views Adds Version Actions
3/24/2023 2:42:12 AM
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4/21/2023 6:00:04 PM
3
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4/25/2023 7:26:26 PM
2
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Coming Soon

Habitat: UnderdarkUrban

BenDerDM

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